Sunday, April 15, 2007

Improving Software Estimates Part 2

In the first post I described two scenarios where the estimate was incorrect. In the first description the delivery estimate was incorrect because of external dependencies.

Software is often developed by teams of engineers. Also it is common that several teams work simultaneously. Estimation is important when coordinating several teams.

I have addressed the issue of team coordination with a process known as Design By Use (DBU). DBU is not intended to be the single solution to coordination issues but is intended as a tool.

In the scenario previously described the developer was unable to meet his estimated delivery schedule because of an external dependency. This is often a "down stream" dependency. You can not continue until the other team has delivered so that you can link to their system. DBU addresses this issue by defining the integration interface early and integrating immediately.

When designing code the "caller" has certain data available at specific levels of the system. The "callee" does not know what data is available to the caller and therefore it is risky for the callee to define the interface based on assumptions. Assumptions of data availability may break domain models and layers of separation. Therefore DBU teaches us that the caller should write a usage example and give it to the callee. Do you see how this addresses the coupling concerns had by the caller?

Also the callee is benefitted by DBU. The principal of "you aint going to need it" (YAGNI) is addressed by DBU. I have written many internal utility libraries over the years. Without knowing exactly how your library is to be used by other teams at your company it is easy to add features and overloaded methods in the attempt to "be everything for everybody". This ultimately leads to lots of code that is never called and which become maintenance baggage from "then on out".

By addressing YAGNI you gain the benefits of improved efficiency in that you are not writing anything extra. You only write what someone is going to use and you know that they are going to use it because they (the caller) specified the interface.

How is software estimation improved?

The caller controls their domain and abstraction layers and protects the coupling of the system. Loosely coupled systems are easier to work with and I propose that systems that are loosely coupled assists in the estimation process. If the caller discovers that additional systems must be coupled it is known sooner rather than later. This addresses integration issues which have proven to be one of the most costly activities of software development if ignored until the end.

The callee is also helped with the estimation task by not having to design a system that will "be everything to everybody". They can focus on the specified interactions exclusively. The first thing they can do is provide a stubbed version of the system to the caller so that they can immediately link to their system. Then the caller can continue to work while the callee implements the solution. Pretty slick I do have to say.

Here is a link to a specific application of DBU. It describes how DBU can be used to organize multiple teams.
http://home.comcast.net/~gslinker/maverick/DBU.html

If you address integration issues early and only write what is needed software estimates can be made simpler and it is my belief that reduced complexity is directly related to improved software estimation.

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